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Re: [2013/MAR/09][Samsung ROMs] Yank555.lu kernel v3.3a

PostPosted: 14 Mar 2013, 11:53
by Mloc33
Looking forward to more releases from ya yank, I've never had any problems with your kernel, works well with my setup, thanks.

Re: [2013/MAR/09][Samsung ROMs] Yank555.lu kernel v3.3a

PostPosted: 14 Mar 2013, 14:30
by ragnan86
My first post here!!! All the best Yank.. Glad to see you back and developing :)

Even I had lags and redraws in 3.3a.. Have reported to Yank..

Re: [2013/MAR/09][Samsung ROMs] Yank555.lu kernel v3.3a

PostPosted: 14 Mar 2013, 14:47
by yank555
Thanx.

Well, to be honest, lately it has been more about setting up Web stuff and such ;)

And I will be away 2 days for work, so I'll leave tomorrow morning and be back sometime on saturday afternoon (CET), nothing kernel until I'm back.

Then I'll start digging into the MHL sound issue, that's been on the waiting list for far too long :oops:

About the lags, can you (re)post your config (/system/etc/init.kernel.sh and/or /data/kernel-boot.log) ?

JP.

Re: [2013/MAR/09][Samsung ROMs] Yank555.lu kernel v3.3a

PostPosted: 14 Mar 2013, 20:41
by maresaron
The best kernel certainly appreciate the work and dedication to the development of this great kernel :D

Re: [2013/MAR/09][Samsung ROMs] Yank555.lu kernel v3.3a

PostPosted: 14 Mar 2013, 20:51
by EniGmA1981
Yank, I would just like to say that I'm currently running emb5 stock (waiting for sotmax v16) and your kernel... after testing various kernels against each other (siyah, boeffla, perseus, stock and yours) I can confirm that your kernel gives the best performance when gaming hard!

I tested using Real Racing 3 and with the other kernels, I had small to moderate frame rate stutter but yours flows south as silk :) perseus however seems to modify the ram used for video sharing and refused to even load the game properly

So there we have it... a not-so-scientific test that proves without a shadow if a doubt that yanks kernel is the best :)

Re: [2013/MAR/09][Samsung ROMs] Yank555.lu kernel v3.3a

PostPosted: 14 Mar 2013, 22:39
by yank555
corrsea wrote:JP
I've started to experience some minor lags 1 short freeze.
About 2 days uptime.


Uptime over 71h, but I also felt mine had been snappier before now I paid closer attention ...

I froze Smart Switch (for mobile data) and it's back to normal again, and I mean I didn't notice it had been slowed until froze that app (as well as auto on app, which uses proxy sensor).

Maybe same on your end, i believe you use Smart Swtich as well ?

JP.

Sent from my Sotmax V15 / Yank555.lu SGS3 U8 kernel v3.3a (Linux 3.0.68) powered Galaxy S3 i9300 using Tapatalk 2

Re: [2013/MAR/09][Samsung ROMs] Yank555.lu kernel v3.3a

PostPosted: 14 Mar 2013, 23:05
by corrsea
Yes I use smart switch. I'll see if it has any effect this end.


Sent from my SGS3 using Tapatalk
ROM Sotmax Ultimate V15
Kernel Yank555.lu-V3.3

Re: [2013/MAR/09][Samsung ROMs] Yank555.lu kernel v3.3a

PostPosted: 15 Mar 2013, 08:17
by redcom7
i am just flash 3.3a on sotmax V16 ( with yank settings ) let's hope it will works great ...

Re: [2013/MAR/09][Samsung ROMs] Yank555.lu kernel v3.3a

PostPosted: 15 Mar 2013, 08:26
by anonymous373
Has anyone tried connecting an xbox controller to their phone with the modules loaded? My phone recognises the controller, but the triggers don't work. Both analog sticks and all other buttons work. I've tested the controller on my Pc and the triggers work there. Any ideas?

Re: [2013/MAR/09][Samsung ROMs] Yank555.lu kernel v3.3a

PostPosted: 15 Mar 2013, 17:21
by yank555
Maybe someone using it can help out, I just added the modules, but I don't have a controller to test this...

JP.